Showing posts with label props. Show all posts
Showing posts with label props. Show all posts

Dec 12, 2010

8 Glass Jars



The first shots on an idea that got stuck in my head this morning. Inspired by Charles Dexter Ward's "Essentiale Saltes", I've been wanting to find a use for 8 glass vials I've had kicking around for eons. As I worked on the Bonewrack demon this morning, this little story crept in. The quick WIP shot first ampule is the Weeping Hag, a blind elder witch.

After a bit more detailing with sculpey, I'll switch to epoxy for seals & bindings and other decoration. This picture, for those with interest, is after the first bake using the ink/pigment-coloured sculpey. It's the first bake test of the idea being tested on Bonewrack. I'm slowly starting to get the odd 'aged' patina I've been trying for with this.

One small update for now- the simple & slightly stylized flames blocked in.

Jul 23, 2010

Updates for the week

Just a little update on the Punkinheed here. He's been going a bit slower while I find more materials to finish the job. Poor Punkin's had a few overhauls while I decide exactly how I want him to look, in the end.



Sweetie, have you seen your Father? (Abbie, WIP)

I started this terrible tot last night, along with a few of her 'friends'. I admit, I don't do 'cuteness' very well, but I think this project line-up will turn that around for me, won't it? Here are a few progress shots.





Abbie's other irresistable companions will soon include a teddy bear with hedge clippers, the sibling rivalry of conjoined twins, and babies devoured by animal-skin rugs. See? Cuteness... Just like I promised!

Jun 21, 2010

A little body work.

Just a quick, early-week look at Punkinheed. I'm on to the body & testing ideas. I've decided that he's a golem, though he has elements of a demon too, I think. As a golem, he'd be composed of pumpkin head & vines, sagging flesh & bone... And maybe a handful of nails.

Here, I've been trying an idea I had to weave the vines in & out of his skin. The legs are almost completely vine-like, reaching into the ground like roots.

Jun 19, 2010

Punkinheed, (update)



Here's a bit of an update on Punkinheed. I've had to rework the bridge of the nose a bit & now playing with some of the major folds and wrinkle placement.



This shot shows the second 'wave' of refinement working from left to right. Teeth are placed in rough, to be replaced later with polymer teeth. On the next detail pass, I turn the head upside down & work left to right again so that I won't overpower one side.



One more angle on the big noggin. More pics in the next day or two.

Jun 16, 2010

Punkinheed

Finally got back to a bit of sculpting yesterday. I feel like I'm late getting onto the Halloween work for this year already... crazy, I know. I've finished the basic massing on the pumkin-headed prop for this year & started a bit of basic detailing in the eyes, etc. The eyes are always important for me. I can't get the rest of the sculpt in mind unless I can look it in the eyes.

This head is about 3/4 human scale I'd say, but it's a huge noggin for a body that's only about 2' tall from shoulder to foot. I'm working in Chavant NSP medium for this & loving it as a material. I'd always used Plastilene in old prosthetics sculpts, but Chavant seems to have a much more 'waxy' feel to it which works well for me.

A couple of quick progress shots from yesterday. Today's task is balancing, detail, and getting some flesh on that body armature.